Approximating random events with binomial distributions
I'm making a game that has to simulate a lot of random events, but we only care about the sum total effect of those events. Calculating each event separately is costly. We can do better.
Hi! I'm Jani Mustonen, also known as seequ around the internet.
This is my thought extraction vehicle.
I'm making a game that has to simulate a lot of random events, but we only care about the sum total effect of those events. Calculating each event separately is costly. We can do better.
I spent an entire(ish) day learning to use a single sieve command. Hopefully this writeup eases your pain if you are on the same path.
Single Page Applications or SPAs have become the norm for web development. And that drives me insane.
Static sites are fast by default. It's kind of difficult to make things slow when the server only serves files and the client doesn't need to wait for another round of queries after loading the content. But how fast can we go?
I've been wanting to create a blog. I suppose it's time.
It's a funny thing. I've always felt like I have nothing to write about, yet every once in a while I run to something so ridiculous that I have to rant about it. These rants, so far, have ended up mostly in Discord (hi RPLCS). It's a shame, there's a lot of really fun stuff in there and I'm not skilled enough to dig them up.